Welcome to our in-depth walkthrough of Pikmin 4’s Engulfed Castle! As the general public shows increasing interest in this captivating game, we understand the need for detailed information about the Engulfed Castle. This awe-inspiring cavern, situated at the Sandy Shore, poses a formidable challenge for players, requiring them to strategize and utilize their Blue Pikmin’s unique abilities to conquer fiery foes. In this guide, we will cover all the essential details to navigate through Pikmin 4’s Engulfed Castle successfully.
Exploring the Sandy Shore Region
The Engulfed Castle, nestled within the Sandy Shore region, stands apart from other caverns due to its underwater entrance. As a result, only Blue Pikmin can access it, making this adventure all the more exclusive and thrilling. When you embark on your journey, you’ll find yourself on sublevel 1, where you’ll encounter adversaries that breathe fire and pesky fire slugs. To overcome these challenges, you’ll need to time your attacks carefully and extinguish the flaming enemies using conveniently placed pools of water. Additionally, you can equip Oatchi with the heat resistance equipment or use Russ’s help to handle the fire slugs more efficiently.
Conquering the Fire Beast
At the center of sublevel 1, you’ll encounter a fiery bulb orb. To defeat it, you must awaken the beast and then lead it into a watery area to extinguish the flames. Once the beast is rendered harmless, you can confidently engage it in combat. Make sure to click the button on the back left of the level to obtain the Padlock treasure. The unlocked padlock’s location lies behind the bars, which you can reach with your Blue Pikmin’s assistance.
Navigating Sublevel 2
Upon reaching sublevel 2, avoid taking the extended pathway and opt to go around, knocking down the barrier blocking the exit instead. This level’s core region houses several bulb orb larvae and one bulb orb. Eliminate all these creatures to obtain the treasure and progress further into the game.
A Guide to Treasure Locations
To provide a more comprehensive understanding of the Engulfed Castle, let’s delve into the treasure locations and items you’ll encounter throughout your journey. We’ll break down the walkthrough on a sublevel-by-sublevel basis to ensure you don’t miss out on any valuable rewards.
Sublevel 1 Treasures
- Hoop Of Passion: After entering the castle, take out the nearby fire trap and bait the fire beast into a puddle. Then collect any nectar eggs, smash the dirt wall, and dismount Oatchi to slide through the bars for the Hoop of Passion.
- Juicy Gaggle: Defeat the fire foe in the corner to obtain the Juicy Gaggle.
- Ice Sword: Strategically navigate the area, taking out enemies and fire traps. Destroy the dirt wall to reach the switch, which will unlock the path to the Ice Sword.
- Vanishing Cookie: After obtaining the Ice Sword, carefully move around the area, picking up any raw materials, carcasses, and nectar. Nab the Vanishing Cookie while avoiding the Nonexistent Entity’s presence.
- Secured Satchel: Use your Ultra Spicy Spray wisely to avoid the Nonexistent Entity and collect the Secured Satchel after acquiring the Vanishing Cookie.
Sublevel 2 Treasures
- Crush Nugget: Begin by taking out two small enemies and destroying the dirt wall straight ahead. Defeat the large enemy to acquire two Crush Nuggets.
- Daughter Of The Earth: Make your way through the area, rescuing the castaway from the clam. Head around to the dead end across the water to dig up the Daughter of the Earth.
- Memory Fragment (Bottom…Probably): Take out the burrowing armored enemy and destroy the dirt wall, lowering all iron bars. Move to the largest room on this level to acquire the Memory Fragment.
- Child Of The Earth: Head into the submerged area to fight an enemy and grab the Child of the Earth.
- Scaly Custard: Be cautious of the returning Nonexistent Entity as you finish up on this area. Finally, take out the last dirt wall and grab the dangling Scaly Custard before making your escape.
Sublevel 4 Treasures
- Turn-Of-Events Track: Navigate through sticky patches with poison enemies. Clear the stickiness by having Oatchi rush the contained mushrooms. Obtain the Turn-Of-Events Track from the first poison area.
- Velvety Dreamdrop: After taking out the mushrooms near the broken pipe, watch out for large burrowing enemies and poison spiders. Utilize the broken pipe as shelter from the Nonexistent Entity and strategically nab the Velvety Dreamdrop.
- Insect Condo: Finally, head to the other side of the opening area, take out the mushrooms, the enemy, and repair the clay ramp. Secure the Insect Condo before escaping.